Crimson Claw Image
Prerequisite: Must have a severed hand to obtain.
 

Crimson Claw (Feat)

Prerequisite: Viticus only (or DM approval), character must have lost a hand or limb

Your severed hand has been replaced with a grotesque infernal claw — a semi-living appendage pulsing with cursed blood. Infused with necromantic sinew and infernal magic, this claw acts as both a grotesque tool and an arcane conduit.

Benefits:

  • Infernal Mage Hand. You can cast the Mage Hand cantrip at will. When you do so, your claw detaches from your arm and acts as the spectral hand. It is visible, semi-physical, and crawls, floats, or drags itself using sinewy tendrils up to 30 feet away from you.
  • Tethered Limb. While the claw is detached, you cannot use your right hand for attacks, somatic components, or wielding items. You may use a bonus action to reattach or detach the claw.
  • Arcane Dexterity. Your detached claw can perform delicate actions like picking up objects, delivering items, or activating magical devices — but it cannot attack or use weapons.
  • Cursed Grotesquerie. Your claw cannot be removed, healed, or restored without greater restoration or wish, and it unnerves common folk. You have disadvantage on Charisma (Persuasion) checks made to calm, comfort, or inspire non-hostile NPCs who can see the claw.

 

 

Crimson Claw Image