Lich Stage 2
When you reach Stage 2 of the Lich Transformation, you select one Stage 2 Boon and gain the Stage 2 Flaw.
Stage 2 Boon: Acolyte of Undeath
Lich Stage 2 Boon
When you reduce a Humanoid to 0 Hit Points and it dies, you can use a Reaction to immediately transform it into a Zombie under your control. You can have three such creatures under your control at once. These Zombies act on their own initiative count, following your verbal commands to the best of their ability.
Stage 2 Boon: Binding Curse
Lich Stage 2 Boon
You can compel a creature with a binding curse. As a Bonus Action, choose a creature within 30 feet who can see you. That creature makes a Charisma saving throw against a DC of 12 plus your Transformation Stage. On a failed save it cannot move more than 30 feet away from you for 1 minute. Also, during that time, your weapon attacks and Unarmed Strikes against the creature deal an additional 2d6 Necrotic damage.
You can use this feature three times, regaining all uses after finishing a Short Rest or Long Rest.
Stage 2 Boon: Corrupting Magic
Lich Stage 2 Boon
Whenever you kill any creature with a spell, you may apply an additional effect depending on the damage dealt. This ability cannot be used when you kill a Construct, Undead, or any creature without a soul.
Choose one of the following effects when you use this ability:
Life Force. As the soul of your enemy leaves their body, you siphon off part of their life force. You regain 1d6 Hit Points per Transformation Stage.
Poison. Choose a creature within 10 feet of the killed creature. That creature takes 1d6 Poison damage per Transformation Stage.
Exhaustion. Choose a creature within 10 feet of the killed creature. That creature gains one Exhaustion level. A creature may only have one Exhaustion level from this feature at a time.
Stage 2 Flaw: Hideous Appearance
Lich Stage 2 Flaw
Your appearance has grotesquely transformed. Your flesh withers and contracts around your bones, your eyes become sunken, and you reek of death. Regardless of your true form, you’re horrific to behold.
You can suspend this form and manifest the appearance of the humanoid you once were, but this is taxing and requires effort. This form is not permanent, and moments of stress are likely to reveal your true nature. Your true form may be revealed in the following situations:
Becoming Bloodied
Concentrating on a spell
Having the Unconscious condition
Entering hallowed ground
Choosing to reveal yourself
In these events, or times of other extreme emotional or physical stress, a GM can call or a Constitution saving throw with a DC based on your current Transformation Stage. If you fail this save, your Horrific Appearance is revealed.
Hideous Appearance Save DC
Stage Constitution Save DC
2 13
3 16
4 20
Non-evil creatures that witness your true form become instantly Hostile to you, unless the GM decides otherwise.
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