Hellfire Image

Once per long rest, you can summon three orbs of hellfire around you. It takes an action to summon them. They rotate around your head counterclockwise for one hour. On your next turn you can use a bonus action to fire one of them at a creature within 120 feet of you. The target must succeed a Dexterity saving throw or take 1d4 fire damage and 1d4 necrotic damage. If a creature makes a successful melee attack against you while there is still an orb in rotation they must make a Dexterity saving throw or take the damage, it also uses up one of the orbs. A successful save takes no damage.

 

Hellfire Image

Comments

Posts Quoted:
Reply
Clear All Quotes