Prerequisite: Requires proficiency with a two-handed or versatile weapon
Either due to skill or bloodlust, the heft of a warhammer or greatsword bothers you not, this allows you to use them efficiently and close gaps in your defense.
While weilding a two-handed or versatile weapon, in both hands, you gain a +1 to AC.
as a bonus action you may make a pommel strike: 1d4+Strength Bludgeoning.
On a sucessful pommel strike, once per short rest you may force a DC 15 CON save on the target, on a failure, the target is stunned until your next turn
Comments