Description. Your character has learned to apply a specific rune that allows them to forge a bond between them and an object. __________________. When the rune is activated via the command word, it glows a hot orangish-red and sparks. You can only apply the Soulbond rune to two items at a time, but this only counts for one attunement slot.
Impermanence. The rune prevents the bonded item from being damaged by non-magical means and protects it from rust, corrosion, and decay. You always know the direction and approximate distance (within 100 feet) to your bonded items, even if they are hidden or invisible.
Recall. Using a bonus action, assuming you are on the same plane of existence with the item that has the Soulbond rune applied to it, you can recall the item to your hand, or bring it 30ft closer to your person. When you recall a bonded weapon with your bonus action, you can make a single weapon attack with it as part of the same bonus action. You may add your modifier to this attack, at is not using the two-weapon fighting feature.
Sensual Projection. As an action, you can see and hear through a bonded item as if you were in its space for up to 1 minute. The rune dims while you do this. Once used, this property can't be used again until you finish a short or long rest.
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