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Prerequisite: Requires Strength score 13 or higher
 

You have trained long and hard to remain unfaltering to the forces of strong opponents. You gain the following benefits:

  • Increase your Strength score by 1, to a maximum of 20.
  • A creature grappling you must make a grapple check in order to move you unless you are incapacitated or it is 2 or more sizes larger than you.
  • You have advantage on ability checks and saving throws to avoid being moved against your will or falling prone unless you are incapacitated.
    When you fall unconscious or are otherwise incapacitated, you do not fall prone unless a creature uses an action to attempt a Strength check to push you over. The DC for the check equals 8 + your proficiency bonus + your Strength modifier.
  • While you are incapacitated, if you are subject to a spell or other effect that forces you to make a saving throw to avoid being knocked prone, you fail only if the effect’s save DC matches or exceeds the DC to knock you over.
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