Special Feat
Due to your time spent in the Fae Wilds, you have become more attuned to its essence. Your natural senses as a hunter have revealed the tiny tears between reality and the Wilds, and you’ve learned how to tap into them, regardless of the plane you currently walk.
Your reputation among the Fae has also granted you certain allowances. Many within the courts have at least heard of you, and most are willing to grant you leniency where other mortals would have been forced to pay dearly - you, however, may only have to offer a small price.
Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
Fey Magic. You always have that spell and the Misty Step spell prepared. You can cast it without expending a spell slot a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. You can also cast it using spell slots you have. The spell’s spellcasting ability is the ability you increased with this feat.
Unseen Doors. Your attunement to the seams between realms allows you to find the hidden paths of the Fae Wild. As an action, you can commune with a local Fae presence—spirits, nobles, or lesser courtiers—to open a temporary crossing into the Fae Wilds.
When you do so, you and up to six willing creatures travel through the Fae Wilds to a destination on the same plane you started from.
Travel through this path is swift but perilous: for every mile you walk in the Wilds, you cover up to 100 miles in the Material Plane. Upon entering, roll a d20:
- On a 15 or higher, you arrive safely and precisely.
- On a 14 or lower, you or your companions owe a small price to the Fae—a favour, memory, or token, as the DM decides.
Once you use this feature, you can’t use it again until you finish a long rest.
Fae Reputation. Among the Fae, your name carries weight. You have advantage on Charisma (Persuasion) checks when interacting with Fae creatures who have heard of you. When bartering with such beings, the “cost” for a service or favour is typically halved or altered to something symbolically lesser, though never entirely free.







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