According to your level, you pick a spell from the Cleric Spell list. You can cast the spell as many times as allowed on the cleric spellcasting table separate from your own spellcasting. In you exertion to serve beyond your means, you take necrotic damage equal to your proficiency bonus + the spell (only proficiency bonus if is it is a cantrip). For every level above 5, you must make a constitution saving throw DC 10 CON save or take a level of exhaustion that increases for every spell level (1 for a 6th level spell. 2 for 7, 3 for 8, 4 for 9). If the necrotic damage taken lowers you to zero, you die and need at least a revivify to bring you back.
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