Boons:
- You have better mastered the magical arts. The number of spells you can learn and can have prepared increases by 4. Additionally, you gain an extra spell slot of a level equal to your proficiency bonus that recharges on a short rest. If a creature dies as a result of one of your spells, attack rolls, or unarmed strikes, you can instantly draw that soul into your soul vessel without using an action or reaction, provided it meets the requirements needed to charge your soul vessel, and you and your vessel are the appropriate distance from the dying creature.
Flaws:
- The weight of time is degrading for your form, and only the magic of your soul vessel holds it together. If your soul vessel is reduced to 0 hit points, you are killed instantly and your body crumbles to dust. You may only be restored to life by means of True Resurrection, Divine Intervention, or the Wish spell.
Comments