Leadership Image
Prerequisite: Character Level 8+
 

You inspire loyalty and command respect.

Your reputation, charisma, and deeds attract allies who choose to follow you.

Your Leadership Score = 8 + your Charisma modifier + your proficiency bonus
You may also gain a ±1 modifier depending on your renown, alignment reputation, or notoriety (DM’s discretion).

 

The Cohort

You attract one Cohort, a loyal adventurer who serves as your right hand.

  • CR / Level: The cohort’s level is equal to half your level(rounded down), and may never exceed level 10.

  • Creation: You or the DM may create the cohort. It uses the Sidekick rules (Tasha’s Cauldron of Everything), typically of the Expert, Warrior, or Spellcaster archetype.

  • Loyalty: The cohort obeys your orders willingly, but still has its own personality and opinions. Poor treatment or reckless endangerment may cause desertion.

  • Control: In combat, you decide its actions, but the DM may reclaim control when appropriate for role-play.

Followers

You also attract a small retinue of lesser followers: commoners, artisans, or guards who serve your cause.

  • You gain a number of followers equal to your Leadership Score × 2 (typically 20–30 at high level).

  • These followers are noncombatants who perform logistics, maintenance, or manage a bastion, business, or temple you control.

  • If your followers are led into direct danger, they disperse or flee unless specially trained (see below).


Scaling Benefits

Character Level Cohort Max Level Typical Followers Example Use
8–10 4–5 10–15 Caravan, small guild
11–14 5–7 20–25 Fortress crew, mercenaries
15–20 7–10 30+ Organization, army detachment

Losing and Regaining Followers

  • If you act against your professed ideals, betray your followers, or earn infamy, the DM may reduce your Leadership Score temporarily.

  • You regain lost followers after a period of downtime or successful public deeds that restore your reputation.

Leadership Image

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