Prerequisite: Level Requirement : 5 Ability Score : Dexterity 13 or higher Special Condition : Must have survived a creature’s lethal assault, bearing its residual resonance Special Condition : Must have survived a creature’s lethal assault, bearing its residual resonance
Echoic Auras
You innately perceive magical and residual auras around creatures, objects, and areas. You can cast detect magic at will (no components required), concentrating for up to 10 minutes. Your spellcasting ability for this is Dexterity.
Vivid Historiography
Your brushes with death have imprinted historical resonance onto your mind. You gain proficiency in the History skill. If you already have proficiency, you gain expertise instead (double your proficiency bonus). When making a History check, you may add your Dexterity modifier in place of Intelligence.
Rebound Evasion
When you are hit by an attack, you can use your reaction to blur your form and partially slip away. You add your Dexterity modifier as a bonus to your AC against that attack (after roll but before determining hit or miss)
Fleeting Reminiscence
Once per long rest, you can draw upon a ghostly memory of your past adversary. As a bonus action, choose one ability check or saving throw you make before the end of your next turn; you gain advantage on that roll as spectral echoes guide your actions.
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Posted Nov 5, 2025This was made for a bard in my Homebrew Campaign. It is progressively getting more difficult and this was worthy of their success.