Old age catches us all in the end, and you feel this most keenly in your aching joints as you enter your twilight years. However, you are not done with a life of adventure. Perhaps dungeon delving has been on your bucket list for decades, and you never got around to it, or perhaps you're a mercenary that has been taking contracts for longer than your contemporaries have been alive and you have no plans to stop now. Choose or roll for any number of benefits from the following table (even none) and an equal number of drawbacks.
d3 Benefit
- It's hard to underestimate you experience. You gain proficiency in the History skill or the Insight skill.
- You've learned several trades in you life. You gain proficiency in two sets of artisan's tools your choice.
- Your priorities have become crystal clear. You can always add your proficiency bonus to saving throws against being charmed.
d3 Drawback
- You have a bad back. Your lifting and carrying capacity is halved.
- You have become forgetful. When you roll a 2 on the d20 for an Intelligence (History) check, you treat the d20 roll as a 1.
- You have poor eyesight, which gives you disadvantage on Wisdom (Perception) checks that rely on sight.
(Author's note: You'll have to add these manually.)
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