Whenever you cast a spell of first level or higher your power can call the thralls of inferno to aid you in your advances. Roll a d10, on a roll of 9 or 10 a creature with a creature type "fiend" of your choice, with a maximum CR of the Spell Level cast*2 appears in an open space within 30 ft of you. This creature is friendly towards you and your companions, shares your initiative and obeys your spoken or mental commands (no action required). Attacks of creatures summoned by this feature are also considered as magical for the purposes of bypassing resistances and immunities. The creatures summoned by this effect stay at your side for 1 hour or until they are reduced to 0 hp, at which point they disappear, leaving behind a pile of ash. Whenever you roll an 8 or lower on a roll to check wether you summon a creature to aid you, the threshold you need to reach to summon a creature lowers by one for one minute or until you summon an allied creature with the use of this boon. This reduction effect can stack to a total amount of times equal your Charisma modifier.
Additionally, you can siphon the life essence of your summoned fiends to keep yourself alive. Whenever you are reduced to 0 hp but not killed outright, you can choose a creature summoned with the use of this ability that you can see. This creature immediately gets reduced to 0 hp and you regain an amount of health equal to an amount that creature lost, halved (rounded up). After you have used a summoned creature to not be knocked unconscious once, you cannot do it again until you finish a long rest or until you reduce a creature hostile to you to 0 hp with a spell that deals fire damage.
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