Air Affinity Image

The wind has become your ever-present companion, lifting your step and making you as buoyant as the clouds. This is not merely a passive connection. Instead, the air acts as your ally, heeding your call and even obeying your commands. When you fall, the wind buffets you and softens your descent, making you immune to fall damage from falls of less than 100 feet. You can cast Fly (self) once per long rest, without requiring concentration.

At your behest, strong gusts clear your path, pushing away those who might threaten you. You can use an action to generate a vortex with a 10-foot radius centered on you. Any hostile creature caught in the vortex must succeed on a Dexterity saving throw. The DC is equal to your spellcasting save. On a failed save, they suffer 2d8 force damage and are pushed 10 feet from you. The vortex dissipates at the end of your turn. You can use this ability a number of times equal to your proficiency modifier per long rest.

Air Affinity Image

Comments

Posts Quoted:
Reply
Clear All Quotes