You've mingled with what people consider undeniably good, you've clashed with those who are considered absolute evil. And through that experience you've learn that there are too many shades of gray that muddle these perspectives. All it takes is a simple finger on the scales to bend then to your more neutral viewpoints, even if everything suggests otherwise.
Two Sides, Same Coin: You have Advantage on charisma checks against characters who's alignment has either Good or Evil properties in them.
Embrace Neutrality: Target a hostile creature* whose alignment has Good or Evil in it and is not a named character**. Make a DC charisma check against the creatures CR, on a success their Good/Evil alignment becomes neutral and they become friendly to you and indifferent to your allies. You can only do this once per long rest.
*"Oh that Balor that got summoned in the mountain ranges? Yeah I talked to him a bit and he calmed down... He is willing to negotiate if you guys don't get all "purge the corrupt" on him."
**"Buddy, I've made friends with demons, dragons, mind flayers, angels, undead, giants and djinn, but that is because they are willing to listen. That Barovian Vampire? He's too much of a wet blanket to listen to his own common sense, never mind someone else. And don't even get me STARTED on trying to reason with any gods or god-like beings."
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