Each time you gaze intro the abyss, it claims a piece of you... filling that inner Abyss with its echo
Upon coming into contact with the abyss, your very essence changed, you manifest one of three abyssal mutations
You gain the following benefits:
Abyssal Affinity
you gain +1 to strenght, dexterity, or constitution (your choice) OR you gain necrotic resistance
You also learn to speak Abyssal.
Abyssal Mutation
You can perform one of the following actions. You have a number of uses equal to your proficency bonus, and all expended uses are restored when you finish a long rest. you can one use of this features by sacrificing hit points equal to your proficency bonus
Abyssal Imbuisation
An echo of the abyss clings to your strike
As a magic action, you can channel abyssal corruption intro your attacks for 1 minute, causing all your weapon attacks to deal 1d6 extra Necrotic Damage.
Abyssal influence
the abyss stares right through you
As a magic action, the creatures of your choice that you can see in 15 feet must make a wisdom saving throw (DC= 8+PB+Wisdom Modifier).
If the creatures succeeds will not be affected by this effect until 24 hours have passed. On a failed roll, choose one of the following effects
- the creatures are Frightened of you until the end of your next turn.
- you gain advantage on all intimidation checks for 10 minutes
Abyssal Guard
your body reacts with predatory instincts
when a creature targets an ally within 5 feet of you with an attack, you may use your reaction to impose desadvantage on the creature's first attack roll.
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