You gain a +1 to your charisma to a maximum of 20
When you make an attack against an enemy, you can take a bonus action to do something so cool or terrifying that it strikes fear into the hearts of your enemy’s. When you use this bonus action, you can choose a number of enemies that can see you equal to your proficiency bonus. Those enemies must each make a charisma saving throw (8+your intimidation modifier). If they fail the saving throw they gain the frightened condition for 1 minute and repeat the save at the start of each of their turns. If they fail the save by 5 or more they are paralyzed with fear and take a reduction to their armor class equal to your intimidation modifier. This bonus action can be used once per long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/16/2025 1:42:43 AM
|
4
|
1
|
--
|
Coming Soon
|
Comments