Prerequisite: Dual Wielder, Strength or Dexterity 15+
You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.
Superior Dual Wielding. During combat, you can treat Melee weapons that lack the Light and Two-Handed properties as if it has the Light property.
Crossing Swings. When you make the extra attack of the Light property with these weapons, you can make it as part of the Attack action instead of as a Bonus Action at a penalty of 2d6 to hit. For the rest of your turn, you cannot use your bonus action to make an extra attack of the Light property.
Twinned Touch Training. At level 8, If you also have the Two-Weapon Fighting feat, you can choose an additional eligible feat.
Previous Versions
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11/15/2025 4:16:09 AM
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1.0
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11/16/2025 4:02:54 AM
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1.1
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11/16/2025 7:21:59 AM
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24
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1.2
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11/16/2025 7:58:26 AM
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9
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