Special Bloodline Feat. (Level 3)
As a bonus action while raging, you magically gain the following benefits, which last for 1 minute:
- If you are smaller than Large, you become Large, along with anything you are wearing. If you lack the room to become Large, your size doesn't change.
- You have advantage on Strength checks and Strength saving throws.
- Once on each of your turns, one of your attacks with a weapon or an unarmed strike can deal an extra 1d6 damage to a target on a hit.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest
- You gain one use of Enlarge out side of combat. This Recharges after a Short or Long Rest.
Once you reach Level 6 your Blood of the Storm Giant Strengthens giving you one Charge of Lightning Strike.
- Lightning Strike. The creature reaches their hand into the sky grasping a lighting bolt. You hurl a magical lightning bolt at a point it can see within 120 feet of it. Each creature within 10 feet of that point must make a DC 15 Dexterity saving throw, taking 21(6d6) lightning damage on a failed save, or half as much damage on a successful one.
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