Prerequisite: General Feat (Prerequisite Level 4+)
Your short yet enjoyable lesson from Merlin the traveling sorcerer grants you the following benefits.
Merlins Missile:
You learn the Magic Missile spell. Each missile can be released at one second intervals and can push a large or smaller creature 10 feet in the direction the missile is traveling. Each missile can be independently guided to a seen target within range. You can cast this spell without expending a spell slot a number of times equal to your characters proficiency bonus after every long rest. If you already know the Magic Missile spell the range of Merlins Missile is doubled.
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