Last But Not Least Image

You have never prepared for anything once in your life and now do better under pressure! Waiting until the last minute is always a gamble, but if you feel like testing yourself you may do the following:

Initiative Disadvantage. When you roll Initiative, you roll with disadvantage.

No room for error. After rolling initiative, based on your place in the turn order you gain the following:

  • First half: Gain +2 wisdom.
  • Last half: Gain advantage on saving throws.
  • Last quarter: Gain advantage on saving throws and AC +2.
  • Dead last: Gain advantage on saving throws, attack rolls, and AC +4.
Last But Not Least Image

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