You have never prepared for anything once in your life and now do better under pressure! Waiting until the last minute is always a gamble, but if you feel like testing yourself you may do the following:
Initiative Disadvantage. When you roll Initiative, you roll with disadvantage.
No room for error. After rolling initiative, based on your place in the turn order you gain the following:
- First half: Gain +2 wisdom.
- Last half: Gain advantage on saving throws.
- Last quarter: Gain advantage on saving throws and AC +2.
- Dead last: Gain advantage on saving throws, attack rolls, and AC +4.
Comments