Oleander’S Waltz Image
Prerequisite: Requires a creature to be wielding a bladed weapon or the intent to use this feat while wielding a blade weapon
 

Among the star-duelists of Selûne, Oleander’s Waltz is a forbidden final step, declared before the strike, when only passion and fate remain. Once per long rest when you make a melee attack with a bladed weapon against a single creature, you may announce Oleander’s Waltz, gaining advantage on that attack as starlight coils around your blade. Whether the attack hits or misses, you must immediately move up to 15 feet in a straight line past that creature, not toward any other target, and cannot remain in your starting space. If the attack hits, it becomes a critical hit. If the attack misses, the creature may make an opportunity attack against you with advantage; if it hits, you take the damage as though vulnerable, and you also fall prone and suffer disadvantage on attack rolls until the end of your next turn.

Oleander’S Waltz Image

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