Necromancer Image
Prerequisite: Requires ability to cast a damage dealing necrotic spell. Requires character to be at least Cleric level 3
 

You have mastered the dark art of animating the dead. Your spells leave behind more than death—they leave servants in your image.

Benefits:

  • Raise the Fallen. When you reduce a creature to 0 hit points with necrotic damage, that creature must make a Constitution saving throw against your spell save DC. On a failed save, the creature rises as a undead under your control at the start of your next turn.

  • Undead Form. The creature transforms into an undead version of itself, using the closest appropriate stats from existing undead (e.g., Skeleton, Wraith, Shadow, or weaker versions of its original abilities). The DM chooses the exact form, balancing it to be weaker than the original creature if necessary.

  • Controlled Undead. You can control up to 1 undead per level you have in your spellcasting class. If you exceed this limit, you must choose which remains under your control.

  • Command Undead. Controlled undead obey your verbal commands on your turn, acting immediately after you in initiative. You do not need to concentrate to maintain control.

Duration: The undead remains under your control for 24 hours or until destroyed, after which it collapses unless reanimated by another effect.

Notes:

  • This effect works with any source of necrotic damage you deal.

  • Powerful creatures may be reduced to weaker or limited undead forms to maintain balance.

  • The undead counts toward the same limit as other controlled undead you already have.

Necromancer Image

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