Your royal heritage burns within you, fueling your willpower and competitive drive.
• You gain proficiency in Intimidation. If you already have proficiency, you instead add double your proficiency bonus to Intimidation checks.
• When you fail a Strength, Constitution, or Intelligence saving throw, you can reroll it. You must use the second result. You can use this ability once per long rest.
• When a creature reduces you to half your hit points or fewer, you gain advantage on your next attack roll before the end of your next turn.
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