Increase your Wisdom or Charisma score by 1, to a maximum of 20.
You have advantage on any saving throw against any effect that would make you frightened. Additionally, while you are under the effects of the frightened condition, you can move towards your source of fear.
As a reaction to a friendly creature being targeted by an attack, you can move half your movement speed towards the creature. If you are within 5ft of the creature, you can choose to become the target of the attack instead.
As a bonus action, you can expend one of your hit dice to gain a number of temporary hit points equal to 1 roll of your hit die + your Constitution modifier.
Comments
To post a comment, please login or register a new account.
Comments