A moment’s distraction is all you need to turn precision into deadly force.
Once per turn, when you hit a creature with a finesse or ranged weapon attack and have advantage on the attack roll, you can deal an extra 2d6 damage to that creature.
You don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
The extra damage increases to 4d6 at 11th level and 6d6 at 17th level.
If you have another feature that lets you deal extra damage under similar conditions (such as Rogue’s Sneak Attack), you can only apply one source of Sneak Attack–style extra damage per turn, even if you make multiple attacks. You choose which attack benefits.
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