Avatar Of Conquest Image

Once per long rest, as a bonus action, you may transform into an Avatar of Conquest for 1 minute.

While transformed, your armor gleams with spectral gold, your eyes burn with tyrant-flame, and a faint crown hovers above your head.

You can enter one of these forms once per long rest as a bonus action, lasting for 1 minute.

When you transform, select one of the two forms listed below:

Form Of Tyranny:

Aura Of Sovereignty: 

  • You gain advantage on all Charisma checks, including Intimidation, Persuasion, and Deception.

  • Creatures have disadvantage on Insight checks against you.

Gilded Command:

As a bonus action, choose a creature within 30 ft. that can hear you.
It must succeed on a DC 15 Wisdom save or be Charmed by you until the end of your next turn. A creature Charmed this way:

  • Cannot attack you

  • Has disadvantage on checks opposing you

  • Treats you as a superior it fears disappointing

Shackles Of Acknowledgement:

On your turn, you may force one creature within 30 ft. to make a DC 15 Charisma save.

Fail:
They suffer disadvantage on their next attack roll or saving throw, your choice.

Overwhelming Pride:

At the end of each round, roll a DC 13 Wisdom save:

  • Fail: You suffer 1d4 psychic damage, and you have disadvantage on Wisdom saves until the start of your next turn.

Form Of Glory:

Aura Of Subjugation: 

Creatures of your choice that start their turn within 10 ft. have:

  • Speed reduced by 10 ft.

  • Disadvantage on attack rolls until they exit the aura.

Grip Of Dominion:

When you hit a creature with a melee attack, you may force it to make a DC 15 Strength or Wisdom save (its choice).

Fail: You choose one:

  • The creature is pushed 15 ft. in a direction you choose

  • The creature is pulled 15 ft. toward you

  • The creature’s speed becomes 0 until the start of your next turn

You can use this feature once per turn.

Generals Reposition:

Once per round, as a bonus action, you may choose up to two allies within 30 ft.
Each may move up to 10 ft. without provoking opportunity attacks.

Tacticians Eyes:

You gain advantage on all attack rolls against creatures whose movement you reduced, pushed, pulled, or repositioned this round.

Weight Of Command:

Make a DC 13 Constitution save at the end of each round:

Fail: You suffer a stacking –1 penalty to attack rolls (max –3) until the form ends.

if you are reduced to 0 hit points this transformation ends.

When the form ends—regardless of mode—you suffer 1 level of Exhaustion

 

 

 

Avatar Of Conquest Image

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