Boon(s):
- As an action, you enter the space of a Humanoid or Beast and force that creature to make a Charisma saving throw against your Transformation Save DC (8 + your Dexterity Modifier + your Proficiency Bonus). If the target fails, you disappear, the target is incapacitated, and loses control of it's body. You control the body of the creature without depriving it of awareness.
While possessing the target, you can't be targeted by any attack, spell, or other effect. You retain your alignment, Intelligence, Wisdom, Charisma, and any immunity to having the Charmed or Frightened conditions. Otherwise you use the possessed target's statistics but don't gain access to the target's knowledge, spellcasting abilities, class features, or proficiencies.
The possession lasts for 1 hour, until the possessed target drops to 0 hit points, you end it as a Bonus Action, or you are forced out by an effect that ends possession. When the possession ends, you reappear in an unoccupied space within 5 feet of the possessed creature. Once you use this feature, you cannot do so again until you finish a Short or Long rest.
Flaw(s):
- Your life force is weaker than other creatures. When you would regain hit points from any source, you only regain half as much (rounded down).
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