Origin Feat
When you miss with an attack roll or fail a saving throw, you can choose to gain up to 10 levels of exhaustion to increase the roll by 1 for each level of exhaustion gained, potentially turning the miss into a hit or the fail into a save.
As an action, you can use a herbal pipette to remove 9 levels of exhaustion from this feat. As a bonus action, you can remove 3 instead.
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