Smith Script Adept Image
Prerequisite: Requires Human Race and/or DM permission Requires: Versatile
 

You have been branded by a forbidden script that turns written language into living sound and spell-grammar. You do not speak magic in the way others do—you write it.

 

Scripted Voice. You can’t (or choose not to) speak normally. Instead, you communicate by tracing glowing Smith Script characters in the air or on nearby surfaces. When the script completes, it dissolves into sound: a clear, slightly childlike version of your voice. You can speak any language you know this way. This has no resource cost and functions as ordinary speech.

 

Scripted Verbal Components. When you cast a spell that has a verbal component (V), you can supply that component by rapidly tracing compressed Smith Script sigils instead of speaking the incantation aloud. The script glows faintly and then collapses into a brief utterance in your own voice as the spell takes effect. This counts as providing the spell’s verbal component.

 

Covert Script. When you use Smith Script to speak or cast a spell, you can attempt to conceal its magical nature. As part of speaking or casting, you may make a Dexterity (Sleight of Hand) or Charisma (Deception) check contested by a creature’s Wisdom (Insight) or its passive Perception (DM’s choice). On a success, observers perceive you as simply speaking in a strange voice; they do not automatically recognize your movements as spellcasting unless the spell’s effects are obvious.

 

Limitations. You must have at least one free hand and be able to see the space where you are writing to use Smith Script. Smith Script still counts as a verbal component for the purposes of rules that care about verbal components (such as areas of magical silence), unless your DM decides otherwise.

 

Smith Script Adept Image

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