Leylines show people life, and fuel the world with ideas. The living hearth of the earth, gives the right to transform and harness it.
As a Magic Action, Guadulupe can expend and roll 4 Hit Dice, taking the amount rolled as Necrotic damage, which cannot be negated or reduced in any way. Alternatively, Guadalupe can use this ability as a bonus action, but, if she does, the hit dices she used to roll the damage are automatically considered as having landed on its maximum possible value (e.g. 6 for a d6) and she is considered as vulnerable to the damage she takes as a result of using this ability. All damage she takes from using this ability cannot break her concentration on spells and other effects that require concentration.
She can create functional structures, tools, vehicles, siege implements, or battlefield features, at the DM’s discretion, up to a 30-foot cube in total size, without requiring tools, fasteners, or fuel, provided sufficient raw material is present.
If the amount of raw Materials isn't enough, she may spend an amount of spell slots as deemed by DM to replace the raw materials, transforming mana and raw energy into physical materials.
Leyline Reinforcement.
Anything Guadulupe creates or repairs with this feature has double the normal hit points for an object of its kind and size. While empowered by leyline energy, her constructions remain stable under extreme stress.
Creations persist for 1 hour, after which they become mundane and lose any supernatural reinforcement (remaining intact if physically supported).
Overclock.
When Guadulupe uses this feature, she may expend a spell slot of 7th level or higher to enhance the result (Per DM’s discretion), such as increasing its size, extending its duration, or enabling a single extraordinary function beyond normal engineering limits.
This feature cannot create magic items, creatures, or alchemical substances, and its exact scope is always subject to the DM’s adjudication
Constructions created with this feature can have the following statblocks as an example, and alternatively, your GM may modify these in any way they dim fit.
Wooden Wall
Large Building, Neutral
AC 16
HP 90
| Mod | Save | ||
|---|---|---|---|
| STR | 0 | +0 | +0 |
| DEX | 0 | 0 | 0 |
| CON | 0 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 0 | 0 | +0 |
|
WIS |
0 | 0 | 0 |
| CHA | 0 | 0 | 0 |
Vulnerabiltites: Fire
Immunities: All conditions, Poison, Psychic, Necrotic.
Stone Wall
Large Building, Neutral
AC 18
HP 120
| Mod | Save | ||
|---|---|---|---|
| STR | 0 | +0 | +0 |
| DEX | 0 | 0 | 0 |
| CON | 0 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 0 | 0 | +0 |
|
WIS |
0 | 0 | 0 |
| CHA | 0 | 0 | 0 |
Immunities: All conditions, Poison, Psychic, Necrotic.
Metal Wall
Large Building, Neutral
AC 21
HP 180
| Mod | Save | ||
|---|---|---|---|
| STR | 0 | +0 | +0 |
| DEX | 0 | 0 | 0 |
| CON | 0 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 0 | 0 | +0 |
|
WIS |
0 | 0 | 0 |
| CHA | 0 | 0 | 0 |
Immunities: All conditions, Poison, Psychic, Necrotic, Lightning.
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Posted Feb 18, 2026PEAK SHIT