You gain a +3 bonus to your AC. You cannot be subjected to forced movement, unless you allow it (this does not count forms of teleportation). You’re immune to either the frightened, prone, grappled or restrained condition. If you would start your turn inflicted with the frightened, prone, grappled or restrained condition, you may choose to remove it. When you make an athletics check against a relevant object, you may apply the effects of the spell Knock as a part of your action. You can only take this boon once.
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