Prerequisite: The ability to cast levelled necromancy spells
Constitution +1
Life is such a precious energy, and you're not one to let such energy go to waste. When you cast a necromancy spell of 1st level or higher, you can also heal a willing creature within 30 feet of the target (or yourself if there is no target). The amount healed equals 1d4 per level of the spell cast, increased to 1d6 if the spell successfully deals necrotic damage.
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