GH 24: Fiend 4 — True Name Image

Fiend Stage 4 Flaw

Your Fiend transformation is complete, and you are reborn. You are assigned a new name by the denizens of the Netherworld, which becomes your True Name. You receive a talisman of brimstone and brass with your true name inscribed in Infernal on it.

A creature with a Challenge Rating of 10 or higher within 10 feet of you that knows your True Name can use a Magic action and speak your True Name. You must succeed on a DC 20 Charisma saving throw or suffer the following effects for 1 minute. You may attempt a Charisma saving throw at the end of each of your turns to end the effects.

  • You have the Charmed condition, even if you are Immune to being Charmed.
  • As a Bonus Action, the entity that has spoken your True Name can force you to move up to your Speed and use your action to attack with a weapon, use your Unarmed Strike, or cast a cantrip against a target of their choice.
  • All attacks against you have Advantage, and you have Disadvantage on saving throws.
  • You cannot regain Hit Points or have Temporary Hit Points. You immediately lose any Temporary Hit Points you have.
GH 24: Fiend 4 — True Name Image

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