FEAT LINE: SHARINGAN Image

Sharingan (First Tomoe)

Prerequisite: Proficiency in Perception, Dexterity or Wisdom 13+

You awaken an incomplete form of the Sharingan, granting supernatural perception and combat awareness.

Benefits

  • Chakra Sight.
    You can see magical energy and spell effects as faint auras. You automatically detect if a creature is under the effect of an illusion or enchantment spell (though not its exact nature).

  • Predictive Vision.
    When a creature you can see makes a melee or ranged attack against you, you may use your reaction to impose disadvantage on that attack roll.
    You can use this feature a number of times equal to your proficiency bonus per long rest.

  • Battle Insight.
    You have advantage on Wisdom (Perception) checks related to combat awareness, ambush detection, or reading enemy movements.

  • Measured Power.
    As a bonus action, you may study a creature you can see. The DM tells you whether the creature’s CR is lower than, equal to, or higher than your level.


Nidan Sharingan (Second Tomoe)

Prerequisite: Sharingan (First Tomoe), Proficiency Bonus +3

Your Sharingan matures, sharpening your focus and mental dominance.

Additional Benefits

  • Accelerated Vision.
    You gain advantage on saving throws against being blinded, charmed, or frightened.

  • Unflankable Focus.
    You cannot be flanked, and enemies do not gain advantage from being unseen if you are aware of their presence.

  • Hypnotic Gaze.
    You may cast charm person at will, without verbal or somatic components, but only against a creature that can see your eyes.
    Wisdom is your spellcasting ability for this spell.

  • Illusion Resistance.
    You have advantage on saving throws against illusion spells. On a successful save, you know the source of the illusion.


Sandan Sharingan (Third Tomoe)

Prerequisite: Nidan Sharingan, Proficiency Bonus +4

Your Sharingan reaches full maturity, granting near-perfect foresight and illusion mastery.

Additional Benefits

  • Perfect Prediction.
    Once per turn, when a creature misses you with an attack, you may immediately move up to 10 feet without provoking opportunity attacks.

  • Superior Reaction.
    You may take one additional reaction per round, usable only for defensive abilities (such as Predictive Vision or opportunity attacks).

  • Genjutsu Sharingan.
    You may cast hold person or hypnotic pattern once per long rest without components.
    Spellcasting ability: Wisdom or Intelligence (your choice).

  • Illusion Reversal.
    When you succeed on a saving throw against an illusion spell that targets only you, you may use your reaction to force the caster to repeat the same saving throw. On a failure, they are affected instead.


Optional Epic Feat: Mimic Sharingan (DM Approval)

Prerequisite: Sandan Sharingan, Intelligence 15+

Your Sharingan allows limited copying of techniques.

  • When you see a creature cast a spell of 5th level or lower that you could theoretically cast (based on class spell lists), you may copy it.

  • You may cast the copied spell once within the next 7 days.

  • The copied spell costs one spell slot higher than normal.

  • You may only have one copied spell at a time.

This feat is intentionally restricted to avoid breaking class identity.

FEAT LINE: SHARINGAN Image

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