Prerequisite: Must be warforged
A thin membrane of energy drawn from the soul trap core, coats the edge of melee weapons.
Upon a successful hit the energy surges into the target dealing an additional 1d4 force damage.
This ability drains core charge by 10% and lasts until successful melee attack or dismissal. Energy is not returned to core upon dismissal.
Bonus Action.
Recharges on a short rest.
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