If this creature is downed by an attack from an opponent, they erupt in a flurry of golden frenzied flames. The attacking creature must make a DC 16 Wisdom saving throw. On a failed save, the target creature takes 2D6+2 psychic damage, and is stunned for one round. On a successful save, the target takes half damage and is not stunned.
If this creature is killed instead of downed, their body erupts in a 15 ft sphere of golden flames. All creatures within the sphere must make a DC 16 Wisdom saving throw. On a failed save, each creature takes 1D6 psychic damage.
Either of these effects ca only be used once per day.
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