Prerequisite: Only available for School of Divination Druid and Wisdom score of 13 or higher
Due to your blindness, you have become adept at navigating the world without sight. A Devout Prophet may utilize God's Vision gained from faith to recognize individuals, move without hindrance, and perceive the slight variations around them to sense the presence of other creatures. You gain the following effects:
- Base viewing distance is reduced from 60 feet to 15 feet.
- Spells that requires the sense of Sight cannot be used.
- School of Divination Self Spells have an increase to duration by 1.5x.
- If you are deafened, all of the effects of the Blinded condition work just as described: All attack rolls against you have advantage, and your attack rolls have disadvantage.
- You permanently have the Blinded condition, but attack rolls against you only have advantage when ranged. Your attack rolls still have disadvantage.
- Unyielding Devotion: As an Action you submit your other senses to the divine, allowing you to see into the immediate future of your current plane of existence. You gain Foresight, which extends to a range of 90 feet for 2 hours. You can effectively see anything within that range, including invisible creatures. You can use this option once per long rest.
- Be my Eyes: You can use your action to touch a willing humanoid and perceive through its senses until the end of your next turn. As long as the creature is on the same plane of existence as you, you can use your action on subsequent turns to maintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature’s senses, you benefit from any special senses possessed by that creature, and you are blinded and deafened to your own surroundings.
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