Whenever using stimpacks heal 1d6 plus 6 instead of 2d6.
Additionally using medkits takes 1 rounds instead of 3 at the cost of using an extra charge.
Whenever using stimpacks heal 1d6 plus 6 instead of 2d6.
Additionally using medkits takes 1 rounds instead of 3 at the cost of using an extra charge.
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