Prerequisite: Level 4+
General Feat (Prerequisite: Level 4+)
You gain the following benefits.
When a creature within 120 feet of you casts a spell, you can use your reaction to make an attack against that creature, if you are able. You may use this ability a number of times equal to your proficiency bonus. If the attack you use is a spell, it must be a cantrip.
Concentration Breaker. When you damage a creature that is concentrating, it has Disadvantage on the saving throw it makes to maintain Concentration.
Guarded Mind. If you fail an Intelligence, a Wisdom, or a Charisma saving throw, you can cause yourself to succeed instead. Once you use this benefit, you can’t use it again until you finish a Short or Long Rest.
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