Pain remembers the hand that shaped it. Flesh remembers who commanded it. Shoto fights in perfect harmony, each blow a glyph, each breath a command that whispers "Vulnera Sanentur". Blood falls where it must, bones break where they must, and when the moment is right, the body obeys and counters the deadliest of wounds. As he gains healing powers that his master hoped for him to achieve. To be able to save lives.
Heartbeats nearby subtly synchronize with the monk’s rhythm. The erratic green aura calms itself, gathered around Shoto forming around him like a highlight as a beacon in the battlefield.
When you expend 1 Focus Point to activate this boon, you enter a state of perfected healing transference. Each time you hit a creature with an attack, you gain 1 Sanentur Stack, to a maximum of 9 stacks.
At high Sanentur Stack counts, eyes glow of green misty aura, the monk’s movements leave momentary silhouettes like overlapping versions of themselves striking in perfect sequence. The green visage leaves a trail as he moves.
While you have one or more Sanentur Stacks, any healing you cause, to yourself or another creature, is multiplied by the number of stacks you currently have.
When healing, old wounds briefly reappear as vibrantly green glowing fracture lines. Blood pooled around the body slowly seeps back into wounds before sealing shut.
This applies to all sources of healing you generate. Stacks persist until you end a round with no stacks gained for 3 consecutive rounds (all stacks expire simultaneously).
You can expend one or more Sanentur Stacks to make your attacks deal additional damage dice equal to the number of Sanentur Stacks expended, for that turn.
When stacks expire or are consumed, a faint exhalation like sound ripples outward, as though the battlefield has released tension.
The extra damage dice use the same die size and damage type as the attack’s base damage and are applied on each hit. Each of these empowered attacks also add a Sanentur Stack on a hit.
Merciful Displacement
When you heal a creature while this boon is active, you may choose to displace that creature as part of the same turn, if it is willing. The healed creature may be moved up to 15 feet to an unoccupied space you can see, for no movement cost. This movement does not provoke opportunity attacks
Previous Versions
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1/4/2026 4:55:39 AM
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22
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0
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V.1
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Coming Soon
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1/4/2026 4:58:34 AM
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21
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1
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1.0
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Coming Soon
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