While both of your hands are occupied by weapons (either one two-handed weapon or two one-handed melee weapons), you gain the following benefits:
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You gain a pressure counter, which starts at 0 and can have a maximum value of 5.
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Whenever you miss with a melee weapon attack, your pressure counter increases by 1.
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When you make a melee weapon attack, you gain a bonus to the attack roll equal to your current pressure counter.
When you hit with a melee weapon attack, you may choose to expend your pressure counter to deal bonus damage equal to the counter’s value, dealing damage of the same type as the weapon used for the attack. If you do, your pressure counter resets to 0.
If your pressure counter is at 5 when you hit with a melee weapon attack, you must apply this bonus damage and then reset the counter to 0.
If at any time both of your hands are not occupied by weapons, your pressure counter immediately resets to 0, and it cannot increase again until both hands are occupied by weapons once more.
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