The will of the forsaken surges through you not as sorrow, but as relentless resolve.
• Once on each of your turns when you hit a creature with a weapon attack, you deal an additional 2d8 psychic or radiant damage (your choice).
• When a hostile creature starts its turn within 10 feet of you, it takes psychic damage equal to your Charisma modifier + your proficiency bonus.
• When you reduce a creature to 0 hit points, you can immediately move up to half your speed and make one weapon attack as a reaction.
• As an action once per long rest, you can release a wave of spectral wrath. Each hostile creature of your choice within 30 feet of you must make a Constitution saving throw (DC = 8 + your proficiency bonus + your Charisma modifier). On a failure, a creature takes 6d10 psychic or radiant damage (your choice) and is knocked prone. On a success, it takes half as much damage and isn’t knocked prone.
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