Spell Maestro Image
Prerequisite: Level 4+, Intelligence Wisdom Or Charisma
 

General Feat (Prerequisite: Level 4+, Intelligence, Wisdom or Charisma 15+)

You gain the following benefits.

Ability Score Increase. Increase your Intelligence, Wisdom or Charisma score by 1, to a maximum of 20.

Maestro's Versatility. You gain a number of Maestro's Versatility charges equal to 1+ your spellcasting modifier (minimum of 3). You may expand these charges anytime you take the Magic action to cast a spell of 1st level or higher. Each Maestro costs 1 charge except "Maestro's Law", that Maestro costs 2 charges. All charges are refilled on a Long Rest. Each effect of "Maestro's Versatility" is listed in the table below:

Maestro's Versatility Effects

List Effect

Maestro's Density

1 Charge

Increases damage of spells for every 5ft of spell range sacrificed equal to one additional damage die.

Maestro's Sway

1 Charge

Increases the spell save DC of your spell by 2 for relinquishing half of the duration of the spell.

Maestro's Individualism

1 Charge

Allows you to target multiple creatures with your spell, but decreases your spell DC by 1 for every additional creature outside the original target/s.

Maestro's Congregation

1 Charge

Allows you to expand the range of your spells by 5ft for every 1 damage die you sacrifice or for every 1 spell save DC decreased.

Maestro's Exertion

1 Charge

Allows you to double the duration of spells by sacrificing 2 to your spell save DC.

Maestro's Law

2 Charges

Allows you to forgo the save per turn for certain spells but the duration is cut to 3/4's of the total duration.

Spell Maestro Image

Comments

Posts Quoted:
Reply
Clear All Quotes