The Judged - Feat
You do not kill on impulse.
You become judge, jury and executioner.
Ability Score Increase
Increase your Charisma score by 1, to a maximum of 22.
Increase your Constitution score by 1, to a maximum of 25.
- Judgment Declared
When you hit a creature with a melee weapon attack, you may mark it as Judged (no action required).
- The Judged creature remains marked for 1 minute, or until it drops to 0 hit points.
- You may only have one Judged creature at a time.
While Judged:
- The creature has disadvantage on attack rolls against creatures other than you.
- The creature has disadvantage on saving throws against your Paladin spells, smites, Channel Divinity effects and being “Sentenced.”
- If it is resistance to radiant or necrotic damage it’s resistance is suppressed while Judged.
- If the creature is Immune to Radiant or Necrotic damage it becomes Resistant to that damage type instead.
- Sentence Pronounced
While a creature is Judged, you may pronounce sentence as a Bonus Action DC 25 Wisdom save.
- The creature becomes Sentenced for 2 rounds or until the end of your next turn if you make an attack against the creature.
While Sentenced:
- The creature’s speed is reduced to 0
- It cannot teleport, become invisible, or willingly move away from you
- If the creature deals damage to any creature other than you, it automatically takes 1d12 psychic damage and 1d12 (radiate damage or Necrotic damage).
You may Sentence a creature once per Judgment.
III. Execution Enforced
While a creature is Sentenced, the next time you hit it with a melee weapon attack, you may execute the sentence.
- The attack deals an additional 6d10 (Radiant damage or Necrotic damage)
- If the creature is Undead, Fiend, or has Legendary Actions, the additional damage becomes 8d10 (Radiant damage or Necrotic Damage)
- The creature has disadvantage on any saving throws made as a result of this attack
Once you Execute a creature, the Judgment immediately ends.
Judicial Finality
A creature that has been Executed by this feature:
- If the Creature has 100 hp or less it immediately drops to 0 hps.
- If reduced to 0 hit points by the Execution, cannot be resurrected by spells of 6th level or lower without divine intervention
Usage Limits
- You may use Doctrine of Final Judgment once per Short or Long Rest
- Judgment → Sentence → Execution must occur in order
- If Judgment ends early, the sequence resets
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