Shadow's Mercy Image

Prerequisite: Cleric level 4+, Trickery Domain or Shadow-themed domain (DM’s discretion), Dexterity 13 or higher

You have learned to turn precision, misdirection, and darkness into instruments of both death and salvation.

  • Sneak of Faith.
    You gain the Sneak Attack feature, dealing 1d6 extra damage once per turn when you hit a creature with a finesse or ranged weapon attack, provided you meet one of the following conditions:

    • You have advantage on the attack roll, or

    • Another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.

    This damage increases to 1d6 for every 4 cleric levels 

  • Merciful Strike.
    When you deal Sneak Attack damage using this feat, you may forgo rolling the Sneak Attack dice. If you do, choose one creature you can see within 30 feet of you (including yourself). That creature regains hit points equal to twice the number of Sneak Attack dice you would have rolled, plus your Wisdom modifier (minimum of 1).

 

  • Veiled Benediction.
    You can use Merciful Strike only if at least one of the following is true:

    • You are lightly obscured, heavily obscured, invisible, or hidden from the target you struck

    • You cast a cleric spell of 1st level or higher on your previous turn

    • The creature you heal is below half its hit point maximum

 

  • Limits of Grace.
    You may use Merciful Strike a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Shadow's Mercy Image

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