When you reach Stage 2 of the Primordial Transformation, you select one Stage 2 Boon and gain the Stage 2 Flaw.
Dual Nature
Prerequisite: Stage 2 of the Primordial Transformation
You add a second element to your Elemental Affinity Boon. When you do so, you gain the associated benefits of your new element.
Elemental Surge
Prerequisite: Stage 2 of the Primordial Transformation
You can channel pure elemental energy into a concentrated bolt of an element of your choice. As a Magic action, you can use any of the following options:
Lightning Strike. You can make a ranged attack targeting a creature within 60 feet. You are proficient with this attack, which uses your Constitution modifier. On a hit, this attack deals 3d8 plus your Constitution modifier Lightning damage. You can then use a Bonus Action to target another creature within 30 feet of the first target with the same attack.
Increase the damage of these attacks by 1d8 for each Transformation Stage above 2.
Earth Shard. You can force a creature within 30 feet to make a Constitution saving throw. On a failed save, the creature takes Bludgeoning damage equal to 3d6 plus your Constitution modifier, or half as much on a successful save. Increase the damage by 1d6 for each Transformation Stage above 2.
You also gain Temporary Hit Points equal to half the damage dealt.
Flame Wave. Each creature in a 15-foot Cone originating from you makes a Dexterity saving throw against a DC equal to 8 plus your Constitution modifier plus your Transformation Stage. On a failed save, creatures in the area take Fire damage equal to 2d8 plus your Constitution modifier. Increase the damage by 1d8 for each Transformation Stage above 2.
Aquatic Rejuvenation. Choose a creature you can see within 60 feet of you. The creature regains a number of Hit Points equal to 2d8 plus your Constitution modifier. Increase the number of Hit Points regained by 1d8 for each Transformation Stage above 2.
You can use Elemental Surge a number of times equal to your Constitution modifier, regaining all expended uses upon finishing a Long Rest.
Roiling Elements
Prerequisite: Stage 2 of the Primordial Transformation
Your physical vessel strains to contain the roiling elements trapped inside of you. In a moment of distraction your body may erupt momentarily to reveal your Primordial nature. Tongues of flame may lash out or arcs of lightning might burst from beneath your skin.
You can contain the elements and maintain the appearance of the humanoid you once were, but this is taxing and requires effort. Moments of stress are likely to unleash your true nature, which might occur under the following circumstances:
- Becoming Bloodied
- Having the Unconscious condition
- Encountering Elemental creatures or powers
- Having the Charmed or Frightened conditions
- Using your Primordial Transformation powers
In these events, or times of other extreme emotional or physical stress, the GM can call for a Constitution Saving Throw with a DC based on your current Transformation Stage:
Roiling Elements Save DC:
- Stage 2: 13
- Stage 3: 16
- Stage 4: 20
When your Primordial nature is revealed, you have Disadvantage on every D20 Test you make for 1 minute as you fight to control the volatile elements within you.
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