Prerequisite: Awakened Armament species, ability to cast at least one spell or cantrip
You have learned to channel magical energy through your blade, enhancing your strikes with arcane power.
- When you or your wielder casts a cantrip or spell that deals damage, you may choose to have the spell’s damage type match your weapon’s damage type (slashing, piercing, or bludgeoning) or vice versa.
- Once per short rest, when you hit with a weapon attack, you may deal an additional 1d6 force damage. At 11th level, this increases to 2d6.
- If you are wielded by a spellcaster, they may use you as a spellcasting focus, and you grant a +1 bonus to spell attack rolls made while you are held.
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