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Prerequisite: Level 3+, Intelligence or Wisdom 13+
 

2nd-level Divination (Martial / Shadow)

You study an enemy’s movement, armor gaps, and instinctive defenses, pinpointing where they are most vulnerable.

Cost: Bonus Action | Range: 60ft | Duration: 1minute | Uses: 2 times per short or long rest

Effect

Choose one creature you can see within range and make a Wisdom (Perception) check against a DC set by the DM based on the creature’s anatomy and awareness.

On a Success

You identify a weak point in the target’s defenses.

  • Your attacks against the target deal +1d6 bonus damage

  • This damage applies once per turn, not per hit

  • The damage type matches the weapon’s damage

Sharing the Weak Point (Optional)

As a free action on your turn, you may call out the weak point to allies.

If you do:

  • Allies gain +1d6 bonus damage once per turn when they hit the target (only if declaring targeting the weak spot)

  • However, the target becomes aware of the exposed weakness and adjusts

Defensive Adjustment

Once the information is shared:

  • The target gains AC against all creatures except you (increased only if calling the weak spot)

  • This AC bonus represents guarding the exposed point

🔥 The AC increase does not apply to you, as you understand how to exploit the opening despite the defense.

Previous Versions

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2/9/2026 3:53:14 PM
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