Shadewalking
2nd-level Illusion (or Shadow) feature / spell-equivalent
You slip into the edges of light and perception, becoming part of the background itself.
Activation
Bonus Action, once per short or long rest
Duration
1 minute, ends early if conditions are broken
Effect
If you are not adjacent to a conscious ally, you become shrouded in shadow. You must have something to blend into.
While Shadewalking is active:
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You are considered heavily obscured to creatures more than 20 feet away
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You gain advantage on Dexterity (Stealth) checks
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Creatures more than 20 feet away have disadvantage on Wisdom (Perception) checks to see you
This effect moves with you.
Limitations
Shadewalking ends early if you:
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Become adjacent to an ally
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Make an attack and not move 15 ft
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Cast a spell with verbal components
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Enter bright light with no shadows or cover (DM discretion)
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